Sports Rules

General Rules

  1. Betfred Sports (Pennsylvania) LLC (“Betfred Sports”) customers are responsible for familiarizing themselves with Wind Creek Bethlehem LLC’s (“Wind Creek”) Sportsbook – Powered by Betfred Sports House Rules (“House Rules”) prior to placing a wager. By placing a wager, the customer acknowledges agreeing to the House Rules.
  2. Betfred Sports reserves the right to amend the House Rules at any time subject to the approval of the Pennsylvania Gaming Control Board (“Board”). Any revisions will be effective immediately, subject to Board approval, and bets accepted after such changes are governed by the amended House Rules so long as the amended House Rules have been made publicly available.
  3. Sports wagers may be made in person at the Betfred Sportsbook or self-service betting kiosks located at Wind Creek or may be made online through a wagering account at www.play.windcreekcasino.com.
  4. Betfred Sports reserves the right to refuse wagers or suspend any betting markets at any time without notice.
  5. For all events, the maximum payout limit applies on a daily basis and is determined and controlled by Betfred Sports. If a bet is placed where the payout exceeds the maximum limit on any event, the maximum payout limit still applies. The maximum payout is the total actual return of the bet excluding the person’s original stake.
  6. All wagers are accepted on the basis that they are on behalf of the person placing the bet and not for any other person or entity.
  7. No person may wager or attempt to wager on behalf of another person.
  8. Wagers will not be accepted from any person under the age of 21.
  9. Wagers will not be accepted from any person on the Board’s self-exclusion list, sports wagering self-exclusion list or involuntary exclusion list.
  10. No collegiate or professional athlete, referee, official, coach, manager, handler or athletic trainer, or employee or contractor of a team or athletic organization who has access to non-public information concerning an athlete or team may engage in sports wagering on an athletic event or performance of an individual in the athletic event in which the person is participating or otherwise has access to non-public or exclusive information.
  11. No collegiate or professional athlete, referee, official, coach, manager, handler, athletic trainer, or employee of a team or athletic organization who has access to non-public information concerning an athlete or team may engage in sports wagering on an athletic event or the performance of an individual in an athletic event in the sport or league in which the person is involved.
  12. No person identified in sections 7-11 above may collect any winnings or recoup any losses from Wind Creek or Betfred Sports as a result of engaging in sports wagering in violation of these rules.
  13. For the acceptance of wagers other than at posted terms, there must be a documented approval from Betfred’s Vice President of Trading and Risk or Head of Trading.
  14. No bets – telephonic, electronic or otherwise – will be accepted from outside the Commonwealth of Pennsylvania.
  15. In the event of a move in odds or proposition changes, the Cashier – Cage will see the change while accepting the customer’s wager and will notify the customer of the change prior to executing the wager. If there is a change that occurs while a customer is placing a bet online, a pop-up message appears notifying the customer of the change and requiring them to accept it prior to placing their bet. If there is both a line and odds change, the customer will be prompted to accept both.
  16. Customers shall validate that all information on their ticket is accurate before leaving the betting kiosk, window or terminal. No ticket can be altered or voided unless authorized at the discretion of Betfred Sports and agreed upon by both parties.
  17. Betfred Sports is not responsible for lost, stolen or illegible tickets.
  18. In the event of a lost or stolen ticket, if the rightful owner can be substantiated by Betfred, a payment will be processed.
  19. Winning tickets are deemed void 365 days after the conclusion of the final event to which they relate. Sports wagering vouchers received from the self-service betting kiosks do not expire.
  20. Winning tickets and sports wagering vouchers may be redeemed at the Sportsbook or by mailing them and a self-addressed envelope with correct return postage to the following address: Wind Creek Bethlehem, 77 Wind Creek Blvd., Bethlehem, PA 18015, ATTN: Sportsbook Manager.
  21. Betfred Sports settles all markets relating to an event in accordance with the official ruling of the relevant governing body at the end of the event.
  22. When ambiguity or uncertainty exists around any result, Betfred Sports reserves the right to suspend settlement of any market until any doubt can be removed to the reasonable satisfaction of the company subject to approval of the Pennsylvania Gaming Control Board. Betfred Sports reserves the right to cancel any market if the uncertainty regarding settlement cannot be resolved subject to approval of the Pennsylvania Gaming Control Board.
  23. Payouts in excess of $10,000 could be delayed until the next banking day and may be processed by electronic bank transfer or by check.
  24. Betfred Sports does everything possible to ensure no errors are made in relation to pricing and bet acceptance. However, system and human errors may happen on occasion. Betfred Sports reserves the right, at its own discretion subject to approval of the Pennsylvania Gaming Control Board, to correct or cancel any obvious errors, including but not limited to the following conditions:
    1. In the case of pricing errors where it is obvious that the price offered is materially different from the consensus market, and it is abundantly clear that the price is incorrect. In these instances, bets will be settled at the correct price at the time of placement which will be established from pricing logs and direct comparison to competitors in the market.
    2. In the case of an event being offered completely in error. In these instances, Betfred Sports may void any related events in its sole discretion and will provide justification as to how it determined the event should not have been offered.
    3. When an incorrect handicap is displayed as a result of a technical or manual inputting error. In these instances, Betfred Sports reserves the right to settle any affected bets at corrected odds to reflect those odds that would have been available when the handicap line was set.
    4. If a bet is accepted in error on an event or outcome for which no Betfred Sports prices are available. In these instances, the bet will be void and the stakes returned.
    5. In the case where the sportsbook and/or betting systems have encountered system or technical issues or there is a settlement error. In these instances, issues will be addressed individually, and Betfred Sports reserves the right to resolve them at its sole discretion.
  25. Any winnings resulting from an error shall be deemed invalid and will be reversed subject to approval of the Pennsylvania Gaming Control Board. Any results, clocks, or scores displayed at the book or on the site are for guidance purposes only. While Betfred Sports makes every effort to ensure that this information is accurate, it does not accept liability if the information be shown incorrectly.
  26. In the event that a customer has a dispute involving a placed wager, or the way in which a bet or market type has been settled, the customer should consult with the Sportsbook Cage – Cashier or above or contact Wind Creek Sportsbook – Powered by Betfred Sports customer service at 484-777-7777 or support@play.windcreek.com
  27. Wind Creek does its best to resolve customer disputes. However, in the event of a dispute that cannot be resolved to the satisfaction of the customer, that customer has a right to file a dispute with the Board and all decisions of the Board regarding such disputes are final.

Cancellations, Postponements

Some markets have sports specific rules regarding cancellations and postponements which are reflected below, but in the absence of these rules, the following applies:

  1. If the event is not completed within 24 hours after the originally scheduled completion date, all bets on markets for the event will be cancelled, except for bets on any markets that have been unconditionally determined; and,
  2. If the scheduled duration or event conditions change after a wager is placed but prior to the start of the event, all bets will be cancelled.

Change of Venue

Some markets have sports specific rules regarding changes of venue which are reflected below, but in the absence of these rules, the following applies in the case of a change of venue:

  1. In relation to all team sports, if the scheduled venue is changed after a wager is placed all bets will be cancelled only if the new venue is a home ground of the original away team (all bets will be cancelled for international matches if there is a change in country of the venue);
  2. In all events other than team sports if the scheduled venue is changed all bets will stand; and,
  3. If there is a change in the type of surface (for example a football game changes from grass to a synthetic surface) all bets will stand.

Wagering Ties

A wagering tie, also called a push, will be handled as follows:

  1. Straight bets – original bet shall be refunded
  2. Parlays and teasers – number of legs shall be reduced by the number of ties

In-Play Wagers

If a market is not scheduled or intended to be turned in-play after the listed start time, but Betfred Sports fails to suspend the market, all bets after the originally scheduled start time will be cancelled. If Betfred Sports accepts a wager on a market where the outcome has already been determined that bet shall be deemed cancelled.

Dead Heats

Unless stated otherwise, a Dead Heat Rule applies to bets on a market where two or more selections are joint winners. If a dead heat between two selections is declared on any event, half the bet is applied to the selection at full odds and the other half is lost. If more than two dead heats are declared, the bet is proportioned accordingly.

Parlay Betting

A parlay is a single sports wager that involves two or more individual wager outcomes also known as legs. Parlay odds are set at the point the bet is placed. In order to win a parlay bet, all legs of the parlay must be won. If any leg is a push, a non-runner, or cancelled for any reason, all bets on that leg will be void and the parlay bet shall be adjusted accordingly. For example, if three legs are bet and one leg is cancelled, that bet will become a double. If two legs are bet and one leg is cancelled, the single bet will stand.

Futures

For all futures wagers, in the circumstance of a team or player name change all bets are still deemed to be action. In the occurrence of a team relocation, all existing futures bets are still deemed action. In the case of an event changing its name, all existing futures bets on said event are deemed to be action.

Cash Out Betting

Cash Out Betting gives customers more control over their wagers and allows them the ability to settle their wager early at current value. Betfred may offer Cash Out betting to its online customers. This option is offered solely at Betfred’s discretion and may not be available on all wagers. If offered, customers can visit the active bets area of their account and see the current price available on their wager to Cash Out. Once the customer selects the Cash Out option, the bet will settle at that amount and the funds will appear in the customer’s account. The settlement of the bet at that point is final. Cash Out Is not available on free bets.

Following are the general rules for bets offered under each sport. Please note that even if contained on this list, Betfred Sports will only offer those wagers which are approved by the Board.

Football

General Rules

The general rules are applicable to all types of bets on Football, unless expressly stated to be otherwise:

  1. The maximum pay-out which applies to football is $1,000,000.
  2. At least 55 minutes of play must elapse for bets to have action.
  3. Overtime counts for all markets unless otherwise stated.
  4. Abandoned or postponed matches are cancelled unless played in the same scheduling week, except the Super Bowl final when all bets will stand whenever the game is played.
  5. Results shall be determined by the official governing bodies for the relevant game(s).
  6. When there is a push result, bets on straight/single bets are returned, and on parlays the selection is treated as no action/non-runner, and the parlay bet will be settled on the remaining selection/s.
  7. All proposition bets (props) are accepted as single bets only, unless stated otherwise.
  8. In-play markets may be closed at any time.

Money Line

  1. Both teams are priced to win the game with no handicaps applied.
  2. Overtime counts for settlement purposes.

Point Spread

  1. A point spread is a bet on a team to win the game with the handicaps applied. At the end of the relevant period of play, the relevant handicap is added to, or subtracted from the selected team’s score to determine the point spread result.
  2. When scores are tied after accounting for any handicap the bet will be deemed a push.

Game Totals

  1. The result is the combined total points for both teams at the end of the relevant period of play.
  2. When the combined scores of both teams equals the game total line exactly, it will be deemed a push.

Quarter/1st Half Bets

  1. Bets may be placed on specific quarters or halves.
  2. The relevant quarter or half must be completed for bets to be valid.
  3. The 4th quarter does not include overtime.

2nd Half Bets

  1. The 2nd half must be completed in full to be valid.
  2. Overtime is included in 2nd half bets.

Point Spread/Total Points In-Play

  1. Offered on select games with point spread lines available and updated while the game is in-play.
  2. The spread or total quoted is for the entire game including any overtime.
  3. Push rules apply except where the spread in-play contains a tie option.

Game Propositions (aka prop bets)

  1. The period of play necessary for bets to be valid may vary from prop to prop. Customers are advised to check with customer service if they are unsure of the specific requirements for a prop bet.
  2. Team to score first/last – Bets will be void if no team scores.
  3. Double result – Based on predicting the result of the game at half time and the result of the game at the end of the 2nd half. Overtime does not count.
  4. Highest scoring quarter – At least 60 minutes of game play must elapse for bets to be valid. Overtime does not count. Dead Heat Rules apply.
  5. First scoring play – Bets will be void if no team scores.
  6. Team totals – At least 55 minutes of game play must elapse for bet to be valid, unless a team’s total has already gone over the number quoted.
  7. Time of first score – At least 55 minutes of game play must elapse for bets to be valid unless a team has already scored.
  8. Half with most points – Overtime does not count.
  9. The following additional game props will require at least 55 minutes of game play for bets to be valid and include overtime, if played (regardless of whether or not the prop has gone over or under the number quoted before 55 minutes has been played):
    1. Total plays
    2. Total offensive yards
    3. Total first downs
    4. Total rushing yards
    5. Total rushing attempts
    6. Total passing yards
    7. Total pass attempts
    8. Total pass completions
    9. Total sacks
    10. Total turnovers
    11. Total penalties
    12. Total punts
    13. Total field goals made
    14. Team to score longest touchdown
    15. Team to score longest field goal

Player Props/Match-ups/Performances

  1. All player props/match-ups/performance bets are accepted as single bets only, unless stated otherwise.
  2. These bets are valid if that player plays in at least one down. Handicaps may be used and are applied to each player’s actual performance to determine the result. Push rules will apply where the performance is exactly on the line.
  3. First touchdown scorer – Name of the scorer of the first touchdown in the game or if no touchdown will be scored. Players must be active (as per the official Pro Football Game Book) for bets to be valid.

Season Props

  1. All season props are based on the regular season games only. All regular season games must be played for the bet to be valid.
  2. Season props can cover a wide range of results and occurrences over the length of the season, e.g. total regular season wins per team, total regular season rushing yards, which quarterback will throw for most yards, etc.
  3. Players’ statistics stand, irrespective of any trades during the regular season.

Futures

  1. Pro football regular season wins and match-ups are based on teams completing all regular season games.
  2. Conference winners are determined by the teams progressing to the pro football championship game.
  3. Pro football divisional winners are determined by games won during the regular season (League tie break rules apply) based on teams completing all regular season games
  4. Championship wagers are determined by the team that wins the referenced league or championship.

Baseball

General Rules

  1. The maximum pay-out for baseball is $1,000,000.
  2. Baseball (Pro, College, all others) – Winners and losers of games are official after 5 innings (4 ½ innings if home team is ahead) of play.
  3. When wagering on total runs, proposition bets or run lines, the game must go 9 innings (8 ½ innings if the home team is ahead) to have action. When wagering on total runs, proposition bets or run lines for doubleheader games, the game must go 7 innings (6 ½ innings if the home team is ahead) to have action. Thereafter, if a game is called or suspended, the final score is determined after the last full inning unless the home team scores to tie or take the lead in the bottom half of the inning, in which case the score is determined by the score at the time the game is called. For baseball totals and run lines, listed pitchers must start for betting action.
  4. Baseball wagers are accepted in the following manner:
    1. Action – Team against team, regardless of the starting pitcher.
    2. One Specified Pitcher – A wager on or against one specified pitcher, regardless of the other starting pitcher. Specified pitcher must start, or wager is deemed ‘No Action’.
    3. Both Specified Pitchers – A wager that specifies both starting pitchers. Any variation constitutes ‘No Action’.
    4. Each team’s starting pitcher is defined, for wagering purposes, as the pitcher that throws the initial pitch in their respective half of the first inning.
    5. In the event of a pitching change prior to the start of a baseball game, money odds may be adjusted. If one scheduled pitcher starts against an unscheduled pitcher, ‘Action’ and live ‘One specified pitcher’ wagers are computed at the opening price established with the new pitcher.
    6. First Five (5) Full Innings Wagering – All wagers on the first 5 full innings will be decided on the basis of the score at the end of 5 full innings. If a game does not go 5 full innings, all first 5 full innings wagers will be cancelled. Once 5 full innings have been completed, all wagers on the first 5 full innings will stand. All wagers on the first 5 full innings must have listed pitchers or wagers will be cancelled.
    7. All games must start on the scheduled date (local time) for bets to be valid.
    8. If a baseball game is postponed or cancelled before its scheduled start time, all bets are cancelled.
    9. Propositions or props are additional betting opportunities offered on the game. They can cover a wide range of results and occurrences within the game, e.g., team to score first, most hits, game saves, total team runs etc. Both listed pitchers, at the time the bet is placed, must throw 1st pitch of game or bets are cancelled.
    10. Any special game proposition bets offered are accepted single bets only, unless otherwise specified.
    11. For proposition bets to be valid, the game must go at least full innings (or 8 ½ innings if the home team is ahead) or for double header games must go at least 7 full innings (6 ½ innings if the home team is ahead) unless otherwise specified.

Daily Props – Grand Salami

  1. Prices offered on Home Runs vs Away Runs and Total Runs scored.
  2. All games must go to at least 8 ½ innings or 6 ½ innings for double header games or bets are cancelled.
  3. No listed pitchers are used for this market.

In Play Betting Rules

  1. All bets are valid regardless of pitching changes. Extra innings count. Money Line/Total/Run-line require that the game must go at least 8 ½ innings or 6 ½ innings for double header games, otherwise bets are cancelled.
  2. For ‘Who will win the next inning’ bets, both the top and bottom of the innings must be completed.

Futures

  1. Regular season wins/match-ups – team must complete at least 160 regular season games for bets to be valid.
  2. To win division – team must complete at least 160 regular season games for bets to be valid. League tie break rules apply.
  3. To win Pennant – team must complete at least 160 regular season games for bets to be valid. The team that progresses to the pro baseball championship series will be deemed the winner of the Pennant.
  4. To Win Championship – team must win the pro baseball championship series to be deemed the winner.

Basketball

General Rules

  1. The maximum pay-out for basketball is $1,000,000.
  2. All basketball games must start on the scheduled date for bets to be valid.
  3. At least 43 minutes of play must elapse for a men’s pro basketball game to be deemed to have had action.
  4. At least 35 minutes of play must elapse for women’s pro, college, European, World or any other basketball game to be deemed to have had action.
  5. Any period of overtime is included in the final result to determine winning team and total score, unless otherwise specified.
  6. All results are recorded per the official governing body.
  7. Push result – Bets on straight/single bets are returned, and in parlays/multiples the selection is treated as no action/non-runner, and the bet will be settled on the remaining selection/s.
  8. All proposition bets are accepted single bets only, unless stated otherwise.

Money Line

  1. Both teams are priced to win the game with no handicaps applied. Overtime counts for settlement purposes.

Point Spread

  1. A point spread is a bet on a team to win the game with the handicaps applied. At the end of the relevant period of play, the relevant handicap is added to or subtracted from the selected team’s score to determine the point spread result. When scores are tied after accounting for any handicap the bet will be deemed a push.

Game Totals

  1. A game total line is offered on the predicted total number of points scored. Prices are offered for the actual score to be over or under this predicted total. The result is the combined total points for both teams at the end of the relevant period of play. When the combined scores of both teams equals the game total line exactly, it will be deemed a push.

1st Half Betting

  1. The 1st half must be completed for bets to be valid.

2nd Half Betting

  1. The 2nd half must be completed in full for bets to be valid and includes overtime.

Game Props

  1. An NBA game must go at least 43 minutes for prop betting markets to be valid, all other basketball must consist of at least 35 minutes for bets to have action.
  2. Highest scoring quarter – excludes overtime. Dead Heat rules apply.
  3. Winning margin – a market offered on a game to predict the winning team and the margin of victory, including overtime.
  4. Double result – a market offered on a game to predict the ‘result’ at half time and the result of the game, including overtime.
  5. Team with the highest scoring quarter – excludes overtime.
  6. Highest scoring half – includes overtime.
  7. Team totals – includes overtime; game must go at least 43 minutes to be valid unless a team has already scored 20 points at the time the game is suspended.
  8. First scoring play – a market offered on which team will record the first score of the game and what the play will be.

Daily Props

  1. Wagers offered across basketball games played on the same day. They can cover a range of results and occurrences across multiple games, e.g., most team points, highest team score, most individual points, etc.
  2. All relevant games must go at least 43 minutes (US men’s pro basketball) or 35 minutes (all other basketball) for these betting markets to be valid. Overtime is included.

Player Match-ups/Performances

  1. Wagering is available on the performance of a named player in a variety of achievements, e.g., points, rebounds, assists, blocks, free throws. Push rules apply.
  2. Players must see court-time for bets to be valid. Overtime counts for any player props, unless otherwise specified.
  3. Individual player performances are matched for betting purposes in a player match-up. Handicaps may be used and are applied to each player’s actual score to determine the result. Push rules apply.

Mythical Matches

  1. For both teams, games must go at least 43 minutes for bets to be valid. Overtime is included.
  2. Mythical matches are imaginary games pairing teams across the daily schedule for betting purposes. The teams’ total point scores in their actual games are matched to give an imaginary result. Handicaps are applied to each team’s score to determine the mythical match result. Push rules apply.

In-Play Betting

  1. Any money line, spread or total quoted is for the whole game, unless otherwise specified. Overtime is Included.

Futures

  1. Regular season wins/match-ups – team must complete at least 80 regular games for bets to be valid.
  2. NBA division winner – team must complete at least 80 regular season games for bets to be valid. NBA tie break rules apply.
  3. NBA conference winner – team must complete at least 80 regular season games for bets to be valid. The team that progresses to the NBA championship will be deemed the winner of the conference.
  4. Tournament/league/championship winner – team must win the referenced championship.